Warlords Battlecry III is a real-time strategy game developed by Infinite Interactive and published in 2004. While Warlords Battlecry III is primarily a real-time strategy game, it has some elements of role-playing video game in that players can complete optional quests, as well as create a customized Hero character that can level up from battle to battle and equip unique and powerful items. The Campaign is a mixture of an overhead strategic map with real-time gameplay. Departing from the system used in Warlords Battlecry II, which consisted of a Risk-style board with territories, Warlords Battlecry III divides the world of Etheria into numerous locations (mostly cities) that players travel between, with various events at each. Almost all of the map locations have missions to play, some of which are not readily visible until other missions have been completed, as well as shops, academies, and/or mercenaries for hire. Once a player enters a mission, the game switches to real-time strategy gameplay reminiscent of games such as Warcraft and Age of Empires.
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